'City of Odds', my final year thesis, is a fictionalised city that narrates unequal territories in immediate juxtaposition in both micro and macro scale.
Inspired by techniques including mapping, overlaying frames, storytelling and augmented reality, this project uses immediate juxtaposition as an over-arching design methodology to draw attention to spatial inequality among the social hierarchy, i.e. the marginalised VS. privileged.
City of Odds is not providing the solution to the problem. Rather, it reveals spatial inequality and illustrates the potentials of public spaces in accommodating basic amenities that not only the privileged, but the marginalised and all human deserve.